The Club face a gigantic problem as the skeleton crew's big friend comes to play. Karagor goes full Rebel Alliance, James tries to talk his way out of damage and Folton Battlestone is back in the game!
The Club help Folton to come to terms with the devastating news about his brother before making the final push towards Tamran. Before they can reach it though they'll have to deal with the fact that they're not alone out on the water.
The Club attempt to interrogate the surviving cultist before Folton can take matters into his own hands but his answers lead them to even more questions. Who is Noala? What have The Pathfinder Society got to do with all of this? How does Bubba drink wine?
Bubba is faced with the tough decision of whether or not to tell Folton about what happened in Plaguestone. Meanwhile Karagor continues to hunt for a vending machine, Velder continues to hunt for snacks and the Church of the Living God make their move.
The Club have arrived in the city of Skelt and have a day to resupply before continuing their journey. Karagor, Velder and Shania attempt to exchange some currency, Folton gets to know Captain Gumbo better and Bubba has a shocking realisation!
The Danger Club Podcast moves to 2nd edition rules for the first time! A hungry drake is bearing down on the Club and they have only moments to prepare! Will they rise to the challenge or star in the shortest Pathfinder 2 podcast ever? We also talk about how to convert characters over from 1st to 2nd edition.
Goodbyes have been said and it's time to leave Janderhoff and resume the pursuit of Freya Axeborn. But the Club still isn't at full strength and if they're going after the Church of the Living God then they're going to need an extra pair of hands...or claws.
Folton is just a dwarf, standing in front of another dwarf, asking him to bring his buddy back from the dead.
In this special bonus episode, Dan chats to Nate Taylor from Dwarven Forge about their new Fall of Plaguestone terrain set. Dan and Nate talk about the Dwarven Forge design process, how the industry has been affected by the rise of digital gaming and why the Danger Club are afraid of pigs.
If you'd like to pick up a set of Plaguestone terrain for yourself then you can pre-order it from Dwarven Forge until the end of August!
You can also catch Nate on Twitter
Music thanks to: Ross Bugden.
The Club finally arrive in the Dwarvern city of Janderhoff and uncover a message from the past. Meanwhile Ed Johnson's trust in his new companions begins to fray and Karagor & Velder reach breaking point.